This should keep them content until next year, when another Harvest Moon game releases. Tree of Tranquility should provide Harvest Moon fans with loads of content. Basically, I was assured that it wouldn't exist in the final build of the game. Regardless of what it was that did it, Graham knew of the issue and offered a very technical and thorough explanation of the issue. But, I was told by Graham, the helpful Natsume rep showing off the game, this was due to the game being run on a dev kit (something about an extra buffer pass being needed). Because there were so many flowers and everything, the game ran pretty slow. One thing that was a big issue when demoing the game was the frame rate. All of you Harvest Moon fanatics out there, I honestly don't know how you could do it. In Tree of Tranquility, once you play long enough and find a mate, eventually having some offspring, you can take all of the upgraded tools and use them with the new character, thus starting all over again. There were even penguins!ĭwelling within the house was a family from the previous save. I had lots of animals, including a goat, sheep and, yes, an ostrich. The main farm my character was situated at had a large plot of various flowers planted, which looked very nice. With it being the demo build and all, many things were unlocked from the outset.
Aside from that, the game very much feels like all of the other Harvest Moon titles, which can be a good thing or a bad thing, depending on whether you're a fan of the series or not. You aren't restricted to just one farm, instead able to spread many a seed across many a land. The first thing that I noticed was just how large the game world is. You must settings correctly can slove it.Harvest Moon: Tree of Tranquility is a big game. (25FPS) no sound glitch, no album glitch. Perfect! I can play all game with 100% speed in Pal version of this game. There is an audio glitch where loud screech/static occurs randomly.
30FPS indoors and in some outdoor areas (Game Speed 100%). Agree with above: the bug on the 20th floor of the watery cave seems to have been corrected.Īlmost Good and still Playable, 15 - 20FPS in town and large outdoor areas (Game Speed Only 40-50%). Switching to DSP LLE seems to prevent the audio glitch, but slows down game performance. The prevalence of the audio glitch can be greatly reduced by turning off in-game sound FX (in game options, in the diary beside bed). There is an audio glitch where loud screech/static occurs randomly: the screeching goes on for about 5 minutes then ceases (only to return again randomly). Photo album glitch is fixed by changing to EFP RAM. Very Good, 20 - 21FPS in highly populated areas (towns) and large outdoor areas. The bug on the 20th floor of the watery cave seems to have been corrected though. but the old photo album glitch seems to have returned, and is not corrected by marking the EFB RAM option anymore. Indoors ~20FPS ~95% Speed, outdoors ~7FPS ~55% speed, audio seems to be OK.Įxcellent, 28-30FPS at all times. No lags, no graphic/sound issues, just perfectly fine :) Constantly 25-27FPS -> 100% (If I turn off FPS Limit -> 50 - 75FPS outdoor, good for some longer walks). (such as hay on barn floor) Game runs smoothly otherwise. Small graphical errors in small thin models. Outdoors it's 18-20FPS with 55-70% speed. FPS is usually 25-30 Indoors, 100% speed.
Most time good but some times crashes and some times sound bugs occur Harvest Moon Tree Of Tranquility Walkthrough Mekuin - In Harvest Moon: Animal Parade, the divine tree which once stood in the middle of the Harvest Goddess' pond is weakening, the creatures are beginning to leave the land, and the five bells have lost their power. Harvest moon animal parade wii dolphin emulator
This title has been tested on the environments listed below: However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Compatibility can be assumed to align with the indicated revisions.